Mal dreams of living off streaming BestLife, the massive multiplayer version of reality. After snagging the first footage of an elusive SecOps NPC in weeks, a sponsor offers to pay her to do just that. The price is a quest that will put Mal face to face with real SecOps – and toe to toe with Stellaxis, the corporation that controls every aspect of her life…
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Two forces compete for control of the future. Their agents do battle through time to nudge every possible world towards the outcomes they need. But now two of their best have made direct contact. Now the war is for their hearts and minds.
From the blood-stained fighting pit under the Shalimar to the memory-haunted Black Mesa, it’s time for Maggie to face her past and fight for her future. But first she must decide what sort of future she wants…
Old enmities flare into new conflict this week – and Maggie and Kai are forced to rely on uncertain friends for sanctuary. But it’s not just the Law Dogs who are out for blood. The tsé naayée are on the hunt again…
Lightning doesn’t strike out of a clear sky… unless the gods are abroad. And in the Sixth World, that’s entirely possible – especially if you’re Maggie Hoskins.
Years after the world drowned and Dinétah walled itself away, dangerous loner Maggie Hoskins hunts the monsters that stalk the reservation. Monsters with human faces and inhuman appetites. Monsters with unspeakable powers… just like hers. Can evil be infectious?