This is it: the end of The Poison Song read-along. We have followed our heroes (and Hest) from one end of Sarn to the other. We have shared their victories and their dismays. Now it’s time to find out which will triumph: love or vengeance. I am not ready.
Category Archive: The Winnowing Flame
It’s all getting very personal: as the Queen rips through Bern’s memories in her attempt to understand emotions, the war beasts discover that blood ties cannot be denied and our heroes are confronted by irresistible truths. And Hest? Hest has had enough of all their shit.
Our heroes’ situations are rapidly going from bad to worse. Noon must confront her past, Vintage must confront a former friend and Tor really mustn’t confront his sister. But can any of them seize some advantage from adversity to aid their war against the Jure’lia?
Our heroes are separated, Hest has a Grand Plan (#HestNO), Tyranny has the upper hand, and Noon has attracted the attention of an ancient force whose intentions are entirely ambiguous. We’re only a week in and the screaming is intensifying.
Autumn has come and it’s time to witness the conclusion to the epic battle between the nations of Sarn and the Jure’lian invaders. An unexpected victory at Ebora reset the board – but the war is far from over….
It’s betrayals on every side as enemies turn unexpected allies, and so-called friends show their true colours. The past is a lie, and the future hangs on a memory in the final week of The Bitter Twins read-along…
Hestillion and Celaphon are given a unique opportunity. The mysteries of Origin deepen as Kirune finds a way to the island’s heart. And in Ebora, Vintage finds herself ever more reliant on uncertain friends…
Our allies are separated. Alone in Ebora, Vintage faces difficult truths. Even more isolated aboard the Behemoth, Hest is desperate as Celaphon to forge a connection. Noon and Tor find Origin, but the mysterious island poses more riddles than it provides answers. Aldasair goes home with Bern, but idyllic Finneral is the Jure’lian Queen’s next target… and she has plans for Hest.
Ebora’s greatest artist believed he’d found Ysgeril’s birthplace – and he left a map. As Tor and Noon set out in his footsteps, Bern and Aldasair are summoned to Finneral to guard against a new Jure’lia threat. Clearly Vintage isn’t familiar with that evergreen advice: DON’T SPLIT THE PARTY!
The Jure’lia have returned, determined to consume all life on Sarn – and only a handful of war beasts, a dysfunctional team of would-be heroes and a mostly-dead god-tree stand in their way. But the Jure’lia are weak and their Queen is willing to learn and change – can she be taught compassion or mercy? And is Hest the best person to teach it to her?
Our little team have split up and are pursuing separate goals: to save a life, and to save a god. But our heroes must confront their pasts before they face their future…
The Wild is terrifying, but it can’t hold a candle to the inside of a Behemoth. Exploring a walled-in wreck in the Greenslick, have Vintage and her little band stumbled on a clue to the origins of the Jure’lia – and a cure for Ygseril? The race is on to see which of the Eskt siblings can bring back the god-tree first…
Unexpected team-ups make for uneasy alliances, especially in the Wild. But when you’re a wanted woman with a bloodthirsty fell-witch on your trail, it’s better to have friends… even if one of them is a bitey elf with an attitude problem.
The Jure’lia have always returned, and the Eborans have always fought them off. But Ysgeril the god-tree whose sap gave the Eborans eternal life is dead. The desperate Eborans have become as deadly to humanity as the Jure’lia. Who will stand against the Jure’lia when they return?